AI Insights · Timothy · July 2021
Top 5 Top Down Games on Android in the US: Q2 2021 Performance
In Q2 2021, top down games on Android in the US saw varying trends in weekly downloads, revenue, and active users, with some apps experiencing notable peaks.
Performance of Top 5 Top Down Games on Android in the US for Q2 2021
In the second quarter of 2021, the top five top down games on the Android platform in the United States showed dynamic trends in weekly downloads, revenue, and active users. Below, we delve into the performance metrics for each game, as gathered by Sensor Tower.
Bingo Blitz™️ - Bingo Games
Bingo Blitz™️, published by Playtika Santa Monica, experienced a fluctuating weekly revenue throughout Q2 2021. Revenues peaked at around $2.1M in the last week of May. Weekly downloads saw a significant spike in early May, reaching approximately 43K, while active users reached their highest point of around 245K in the same period.
Candy Crush Soda Saga
King's Candy Crush Soda Saga maintained a steady weekly revenue, peaking at about $1.8M in the third week of June. Downloads remained relatively stable, with a peak of approximately 34K in early June. Active users consistently hovered around 670K to 690K, showing a slight increase towards the end of the quarter.
Solitaire Grand Harvest
Solitaire Grand Harvest from Supertreat saw weekly revenues fluctuate, peaking at nearly $1M in the last week of June. Downloads ranged from 16K to 24K, with the highest download week occurring at the end of June. Active users remained stable, averaging around 83K throughout the quarter.
Toy Blast
Toy Blast, published by Peak, had a consistent weekly revenue, peaking at about $751K in the last week of June. Downloads varied, reaching their peak at approximately 19K in the final week of the quarter. Active users hovered around the 440K mark, with a slight increase towards the end of June.
Mobile Legends: Bang Bang
Moonton's Mobile Legends: Bang Bang saw its highest weekly revenue of about $769K in the first week of April. Downloads were fairly stable, peaking at around 24K in early May. Active users saw a slight decrease overall but remained around the 300K to 350K range throughout the quarter.
These insights are powered by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.